Fixed a number of ambiance seeking issues, where ambiance would restart from the beginning instead of picking a random starting point.
Fixed waypoints increasing audio volume.
New ambient sounds for the new world locations! (lots of content).
Color grading is now functional and help defining each environment.
Cloud mode servers have been moved to France (previously in Australia).
Lots of new characters, both friendly and unfriendly ones !.
Secondary quests will come later and will lead you to explore each corner of the map.
New quests ! You now have access to roughly half of the first act, a better tutorial, and although true boss-fights are not ready yet, the quests themselves are better and longer than before so we hope you will enjoy them.
This new open-world is still in its early stage, but we’ll update it each time we’ll add quests and content.
Brand new world! Forget all you knew about the open-world of Wolcen, because we’ve changed everything.
Unfortunately, due to the heavy alterations brought by the patch to the save files, we had to delete your existing characters, both locally and on Cloud mode. There’s a lot more detail in the update’s changelog, so peruse at your leisure! Have fun!Ġ.5.0 is finally here! This new milestone for Wolcen brings a whole new open-world, 15 more enemies, roughly half of the first act of the story and lots of corrections and changes. You can get the game at a discount during the Steam summer sale. We are aware that there might be some performance issues, and optimization will be a big focus for the next updates.